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Defines how GUI looks and behaves.
GUISkin contains GUI settings and a collection of GUIStyle objects that together specify GUI skin.
Active GUI skin is get and set through GUI.skin.
font |
The default font to use for all styles. |
box |
Style used by default for GUI.Box controls. |
label |
Style used by default for GUI.Label controls. |
textField |
Style used by default for GUI.TextField controls. |
textArea |
Style used by default for GUI.TextArea controls. |
button |
Style used by default for GUI.Button controls. |
toggle |
Style used by default for GUI.Toggle controls. |
window |
Style used by default for Window controls (SA GUI.Window). |
horizontalSlider |
Style used by default for the background part of GUI.HorizontalSlider controls. |
horizontalSliderThumb |
Style used by default for the thumb that is dragged in GUI.HorizontalSlider controls. |
verticalSlider |
Style used by default for the background part of GUI.VerticalSlider controls. |
verticalSliderThumb |
Style used by default for the thumb that is dragged in GUI.VerticalSlider controls. |
horizontalScrollbar |
Style used by default for the background part of GUI.HorizontalScrollbar controls. |
horizontalScrollbarThumb |
Style used by default for the thumb that is dragged in GUI.HorizontalScrollbar controls. |
horizontalScrollbarLeftButton |
Style used by default for the left button on GUI.HorizontalScrollbar controls. |
horizontalScrollbarRightButton |
Style used by default for the right button on GUI.HorizontalScrollbar controls. |
verticalScrollbar |
Style used by default for the background part of GUI.VerticalScrollbar controls. |
verticalScrollbarThumb |
Style used by default for the thumb that is dragged in GUI.VerticalScrollbar controls. |
verticalScrollbarUpButton |
Style used by default for the up button on GUI.VerticalScrollbar controls. |
verticalScrollbarDownButton |
Style used by default for the down button on GUI.VerticalScrollbar controls. |
scrollView |
Style used by default for the background of ScrollView controls (see GUI.BeginScrollView). |
customStyles |
Array of GUI styles for specific needs. |
settings |
Generic settings for how controls should behave with this skin. |
GetStyle |
Get a named GUIStyle. |
FindStyle |
Try to search for a GUIStyle. This functions returns NULL and does not give an error. |
name |
The name of the object. |
hideFlags |
Should the object be hidden, saved with the scene or modifiable by the user? |
GetInstanceID |
Returns the instance id of the object. |
ToString |
Returns the name of the game object. |
OnEnable |
This function is called when the object is loaded |
OnDisable |
This function is called when the scriptable object goes out of scope |
OnDestroy |
This function is called when the scriptable object will be destroyed. |
CreateInstance |
Creates an instance of a scriptable object with className. |
CreateInstance.<T> |
Creates an instance of a scriptable object with T. |
operator bool |
Does the object exist? |
Instantiate |
Clones the object original and returns the clone. |
Instantiate.<T> |
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Destroy |
Removes a gameobject, component or asset. |
DestroyImmediate |
Destroys the object obj immediately. It is strongly recommended to use Destroy instead. |
FindObjectsOfType |
Returns a list of all active loaded objects of Type type. |
FindObjectOfType |
Returns the first active loaded object of Type type. |
operator == |
Compares if two objects refer to the same |
operator != |
Compares if two objects refer to a different object |
DontDestroyOnLoad |
Makes the object target not be destroyed automatically when loading a new scene. |