Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- w -
- warnf()
: console.h
- WaterObjectType
: objectTypes.h
- WGL_FUNCTION
: platformWin32.h
, GLWinFunc.h
- WGL_GROUP_BEGIN
: GLWinExtFunc.h
- WGL_GROUP_END
: GLWinExtFunc.h
- wglChoosePixelFormat
: GLWinFunc.h
- WGLD3D_FUNCTION()
: GLWinFunc.h
, platformWin32.h
, GLWinFunc.h
- WGLEXT_FUNCTION()
: GLWinExtFunc.h
, platformWin32.h
- wglGetDeviceGammaRamp3DFX
: GLWinExtFunc.h
- wglGetPixelFormat
: GLWinFunc.h
- wglSwapBuffers
: GLWinFunc.h
- wglSwapIntervalEXT
: GLWinExtFunc.h
- width
: GLCoreFunc.h
, GLExtFunc.h
, GLCoreFunc.h
, GLExtFunc.h
, GLCoreFunc.h
, GLExtFunc.h
, GLUFunc.h
, GLCoreFunc.h
- WINDINGSCALE
: convexBrush.h
- WindowsConsole
: winConsole.h
- windVelocity
: particleEngine.h
- winState
: platformWin32.h
- winx
: GLUFunc.h
- winy
: GLUFunc.h
- winz
: GLUFunc.h
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