Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- s -
- s
: GLCoreFunc.h
- S16
: types.h
, typesLinux.h
, typesPPC.h
, typesWin32.h
, typesX86UNIX.h
- s16
: fluid.h
- S16_MAX
: types.h
, typesLinux.h
, typesPPC.h
, typesWin32.h
, typesX86UNIX.h
- S16_MIN
: types.h
, typesLinux.h
, typesPPC.h
, typesWin32.h
, typesX86UNIX.h
- s32
: fluid.h
- S32
: types.h
, typesLinux.h
, typesPPC.h
, typesWin32.h
, typesX86UNIX.h
- S32_MAX
: types.h
, typesLinux.h
, typesPPC.h
, typesWin32.h
, typesX86UNIX.h
- S32_MIN
: types.h
, typesLinux.h
, typesPPC.h
, typesWin32.h
, typesX86UNIX.h
- S64
: types.gcc.h
, types.codewarrior.h
, types.visualc.h
, typesLinux.h
, typesPPC.h
, typesWin32.h
, typesX86UNIX.h
- s8
: fluid.h
- S8
: types.h
, typesLinux.h
, typesPPC.h
, typesWin32.h
, typesX86UNIX.h
- S8_MAX
: types.h
, typesLinux.h
, typesPPC.h
, typesWin32.h
, typesX86UNIX.h
- S8_MIN
: types.h
, typesLinux.h
, typesPPC.h
, typesWin32.h
, typesX86UNIX.h
- SAFE_DELETE
: safeDelete.h
- SAFE_DELETE_ARRAY
: safeDelete.h
- SAFE_DELETE_OBJECT
: safeDelete.h
- sanitiseVarName()
: lang.h
- SECONDS
: fluid.h
- sendHeartbeat()
: serverQuery.h
- serverProcess()
: game.h
- serves
: README.txt
- setBoolVariable()
: console.h
- setBreakAlloc()
: platform.h
- setBreakCodeBlock()
: compiler.h
- setCurrentFloatTable()
: compiler.h
- setCurrentStringTable()
: compiler.h
- setData()
: console.h
- SetDataFunction
: console.h
- setFloatVariable()
: console.h
- SETINT_NPATCH_LOD
: macCarbNPatch.h
- SETINT_NPATCH_NORMALINTERP
: macCarbNPatch.h
, win32NPatch.h
- SETINT_NPATCH_POINTINTERP
: macCarbNPatch.h
, win32NPatch.h
- setIntVariable()
: console.h
- setLocalVariable()
: console.h
- setLogMode()
: console.h
- setMinimumAllocUnit()
: platform.h
- setModifierKeys()
: platformWin32.h
- setVariable()
: console.h
- setWindVelocity()
: particleEngine.h
- sfactor
: GLCoreFunc.h
- SG_ADVANCED_DTS_DYNAMIC_LIGHTING
: sgLighting.h
- SG_ADVANCED_DYNAMIC_SHADOWS
: sgLighting.h
- SG_ADVANCED_INTERIOR_LIGHTING
: sgLighting.h
- SG_ADVANCED_PARTICLE_LIGHTING
: sgLighting.h
- SG_CALCULATE_SHADOWS
: sgLighting.h
- SG_CHOOSE_SPEED_OVER_QUALITY
: sgLighting.h
- SG_DYNAMIC_SHADOW_INTENSITY
: sgLighting.h
- SG_DYNAMIC_SHADOW_STEPS
: sgLighting.h
- SG_DYNAMIC_SHADOW_TIME
: sgLighting.h
- SG_DYNAMICLIGHTING_TYPE2
: sgLightingModel.h
- SG_INTERIOR_DETAILMAPPING
: sgLighting.h
- SG_LIGHTING_NORMAL_AMOUNT
: sgLighting.h
- SG_LIGHTING_OVERBRIGHT_AMOUNT
: sgLighting.h
- SG_LIGHTINGMODEL_NAME
: sgLightingModel.h
- SG_LIGHTINGPACK_CORE_VERSION
: sgLighting.h
- SG_LIGHTINGPACK_SHOW_ALL_INFORMATION
: sgLighting.h
- SG_LIGHTINGPACK_SUB_VERSION
: sgLighting.h
- SG_LIGHTMANAGER_ASSIGNED_PRIORITY
: sgLighting.h
- SG_LIGHTMANAGER_DYNAMIC_PRIORITY
: sgLighting.h
- SG_LIGHTMANAGER_STATIC_PRIORITY
: sgLighting.h
- SG_LIGHTMANAGER_SUN_PRIORITY
: sgLighting.h
- SG_MAX_CHANNELS
: sgD3DCompatibility.h
- SG_MIN_LEXEL_INTENSITY
: sgLighting.h
- SG_MIN_LEXEL_INTENSITY_SPEED_OVER_QUALITY
: sgLighting.h
- SG_NULL_SURFACE
: sgLighting.h
- SG_OVEREXPOSED_SELFILLUMINATION
: sgLighting.h
- SG_PARTICLESYSTEMLIGHT_FIXED_INTENSITY
: sgLighting.h
- SG_PERFORMANCE_TESTING_OUTPUT
: sgLightManager.h
- SG_SELF_SHADOWING
: sgLighting.h
- SG_STATIC_LIGHT_SHADOWS_BLUR
: sgLighting.h
- SG_STATIC_SPOT_VECTOR_NORMALIZED
: sgLighting.h
- SG_TGE_VERSION
: sgLighting.h
- SG_TSSTATIC_MAX_LIGHT_SHIFT
: sgLighting.h
- SG_TSSTATIC_MAX_LIGHTS
: sgLighting.h
- sgComputeNewFrustum()
: sgUtil.h
- sgComputeOSFrustumPlanes()
: sgUtil.h
- sgFindObjectsCallback()
: sgLightManager.h
- sgGetLightingPackInformation()
: sgLighting.h
- sgMaxFrameAllocation
: frameAllocator.h
- sgOrientClipPlanes()
: sgUtil.h
- sgShadowMultimap
: sgObjectShadows.h
- sgTimeManagerProcessInterval
: platform.h
- sgUtil_clipToPlane()
: windingClipper.h
- ShadowCasterObjectType
: objectTypes.h
- ShapeBaseConvexType
: convex.h
- ShapeBaseObjectType
: objectTypes.h
- ShareLists
: GLWinFunc.h
- ShowInit()
: showTSShape.h
- shutdown()
: simBase.h
, console.h
- shutdownOpenAL()
: platformAudio.h
- SI_ALT
: event.h
- SI_ANY
: event.h
- SI_BREAK
: event.h
- SI_BUTTON
: event.h
- SI_CTRL
: event.h
- SI_DPOV
: event.h
- SI_DPOV2
: event.h
- SI_KEY
: event.h
- SI_LALT
: event.h
- SI_LCTRL
: event.h
- SI_LPOV
: event.h
- SI_LPOV2
: event.h
- SI_LSHIFT
: event.h
- SI_MAC_LOPT
: event.h
- SI_MAC_OPT
: event.h
- SI_MAC_ROPT
: event.h
- SI_MAKE
: event.h
- SI_MOVE
: event.h
- SI_POV
: event.h
- SI_RALT
: event.h
- SI_RCTRL
: event.h
- SI_REPEAT
: event.h
- SI_RPOV
: event.h
- SI_RPOV2
: event.h
- SI_RSHIFT
: event.h
- SI_RXAXIS
: event.h
- SI_RYAXIS
: event.h
- SI_RZAXIS
: event.h
- SI_SHIFT
: event.h
- SI_SLIDER
: event.h
- SI_TEXT
: event.h
- SI_UNKNOWN
: event.h
- SI_UPOV
: event.h
- SI_UPOV2
: event.h
- SI_XAXIS
: event.h
- SI_XPOV
: event.h
- SI_XPOV2
: event.h
- SI_YAXIS
: event.h
- SI_YPOV
: event.h
- SI_YPOV2
: event.h
- SI_ZAXIS
: event.h
- SimObjectId
: simBase.h
- SimObjectsConstants
: simBase.h
- SimObjectTypes
: objectTypes.h
- SimTime
: simBase.h
- SINE
: fluid.h
- size
: GLCoreFunc.h
- SkyState
: sky.h
- SkyTexture
: gTexManager.h
- SmallMipLevel
: terrRender.h
- smCamPos
: frustrumCuller.h
- smClipPlane
: frustrumCuller.h
- smFarDistance
: frustrumCuller.h
- smNumClipPlanes
: frustrumCuller.h
- smSceneState
: frustrumCuller.h
- specialized
: README.txt
- SquareEmpty_0_0
: terrRender.h
- SquareEmpty_0_1
: terrRender.h
- SquareEmpty_0_2
: terrRender.h
- SquareEmpty_0_3
: terrRender.h
- SquareEmpty_1_0
: terrRender.h
- SquareEmpty_1_1
: terrRender.h
- SquareEmpty_1_2
: terrRender.h
- SquareEmpty_1_3
: terrRender.h
- SquareEmpty_2_0
: terrRender.h
- SquareEmpty_2_1
: terrRender.h
- SquareEmpty_2_2
: terrRender.h
- SquareEmpty_2_3
: terrRender.h
- SquareEmpty_3_0
: terrRender.h
- SquareEmpty_3_1
: terrRender.h
- SquareEmpty_3_2
: terrRender.h
- SquareEmpty_3_3
: terrRender.h
- startHeartbeat()
: serverQuery.h
- STATE_GOOFY
: platformInput.h
- STATE_LOWER
: platformInput.h
- STATE_UPPER
: platformInput.h
- statementList
: ast.h
- STATIC_COLLISION_MASK
: objectTypes.h
- StaticObjectType
: objectTypes.h
- StaticRenderedObjectType
: objectTypes.h
- StaticShape_GenericShadowLevel
: shapeBase.h
- StaticShape_NoShadowLevel
: shapeBase.h
- StaticShapeObjectType
: objectTypes.h
- StaticTSObjectType
: objectTypes.h
- stdConsole
: x86UNIXStdConsole.h
- STEtoU32
: compiler.h
- STMT_SEP
: basgram.h
, cmdgram.h
- STRATOM
: cmdgram.h
, basgram.h
- STREAMSET
: vorbisStream.h
- stride
: GLCoreFunc.h
- StringCallback
: console.h
- StringTable
: stringTable.h
- StringTableConstants
: console.h
- StringTableEntry
: console.h
, types.h
, typesWin32.h
, typesPPC.h
, typesLinux.h
, typesX86UNIX.h
- StringTagPrefixByte
: console.h
- stripColorChars()
: console.h
- stristr()
: platformX86UNIX.h
- strtolwr()
: platformX86UNIX.h
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