|
Name | Description |
---|---|
rotation | the rotation of the disc |
position | the center of the disc |
axis | the axis to rotate around |
size | the size of the disc in world space See Also:HandleUtility.GetHandleSize |
cutoffPlane | if true, only the front-facing half of the circle is draw / draggable. This is useful when you have many overlapping rotation axes (like in the default rotate tool) to avoid clutter. Note: Use HandleUtility.GetHandleSize where you might want to have constant screen-sized handles. |
Make a 3D disc that can be dragged with the mouse
Disc Handle on the Scene View.
And the script attached to this Handle: