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| Name | Description |
|---|---|
| position | the position of the handle |
| rotation | the rotation of the handle. this defines the space along |
| size | the size of the handle. |
| capFunc | the function to use for drawing the handle e.g. Handles.RectangleCap Note: Use HandleUtility.GetHandleSize where you might want to have constant screen-sized handles. |
Make an unconstrained movement handle.
This can move freely in all directions. Hold down CMD to snap, CMD-SHIFT to raysnap agains colliders in the scene.

Free Move handle on the Scene View.
And the script attached to this handle: