|
Name | Description |
---|---|
value | the value the user can modify |
position | the position of the handle |
rotation | the rotation of the handle. |
size | the size of the handle. |
The | new value after the user has modified it. Note: Use HandleUtility.GetHandleSize where you might want to have constant screen-sized handles. |
Make a single-float draggable handle.
This is used to make the center scale handle. The user can click and drag to scale a single float up and down.
Scale Value handle in the scene view with an arrow cap as the handle.
And the script attached to this Handle: