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Animation clips to split animation into.
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
See Also: ModelImporter.clipAnimations.
name |
Clip name |
firstFrame |
First frame of the clip |
lastFrame |
Last frame of the clip |
wrapMode |
The wrap mode of the animation |
loop |
Is the clip a looping animation? |