|
iOS specific player settings
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
applicationDisplayName |
iOS application display name |
scriptCallOptimization |
Script calling optimization |
sdkVersion |
Active iOS SDK version used for build |
targetOSVersion |
Deployment minimal version of iOS |
targetDevice |
Targeted device |
targetPlatform |
Targeted platform |
targetResolution |
Targeted resolution |
prerenderedIcon |
Icon is prerendered |
requiresPersistentWiFi |
Application requires persistent WiFi |
statusBarHidden |
Status bar should be hidden |
statusBarStyle |
Status bar style |
exitOnSuspend |
Application should exit when suspended to background |