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Android specific player settings
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
bundleVersionCode |
Android bundle version code |
minSdkVersion |
Minimal Android SDK version |
forceInternetPermission |
Force internet permission flag |
forceSDCardPermission |
Force SD card permission |
targetDevice |
Android target device |
targetGraphics |
Android target graphics level |
splashScreenScale |
Android splash screen scale mode |
keystoreName |
Android keystore name |
keystorePass |
Android keystore password |
keyaliasName |
Android key alias name |
keyaliasPass |
Android key alias password |
licenseVerification |
License verification flag |