var angularDrag : float
Description
The angular drag of the object.
Angular drag can be used to slow down the rotation of an object.
The higher the drag the more the rotation slows down
rigidbody.angularDrag = 10;
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
rigidbody.angularDrag = 10;
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
rigidbody.angularDrag = 10