var nearClipPlane : float
Description
The near clipping plane distance.
camera.nearClipPlane = 0.1;
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Awake() {
camera.nearClipPlane = 0.1F;
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Awake():
camera.nearClipPlane = 0.1F
See Also: camera component