var pixelRect : Rect
Description
Where on the screen is the camera rendered in pixel coordinates.
function Update () {
var r :
Rect = camera.pixelRect;
print (
"Camera displays from " + r.xMin +
" to " + r.xMax +
" pixel");
}
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
void Update() {
Rect r = camera.pixelRect;
print(
"Camera displays from " + r.xMin +
" to " + r.xMax +
" pixel");
}
}
import UnityEngine
import System.Collections
class example(
MonoBehaviour):
def
Update():
r as
Rect = camera.pixelRect
print((((('Camera displays from ' + r.xMin) + ' to ') + r.xMax) + ' pixel'))