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Scripting > Runtime Classes > Camera
Camera.Render

function Render () : void

Description

Render the camera manually.

This will render the camera. It will use the camera's clear flags, target texture and all other settings.

The camera will send OnPreCull, OnPreRender & OnPostRender to any scripts attached, and render any eventual image filters.

This is used for taking precise control of render order. To make use of this feature, create a camera and disable it. Then call Render on it.

See Also: RenderWithShader.