210 buffer >> request.
Misc[0];
211 buffer >> request.
Misc[1];
220 bool const hasMoveUpdate = buffer.
ReadBit();
226 buffer >> movementInfo;
int32 SpellID
Definition: SpellPackets.h:250
uint32 ReadBits(int32 bits)
Definition: ByteBuffer.h:204
MissileTrajectoryRequest MissileTrajectory
Definition: SpellPackets.h:254
void ResetBitPos()
Definition: ByteBuffer.h:161
Optional< MovementInfo > MoveUpdate
Definition: SpellPackets.h:255
int32 ID
Definition: SpellPackets.h:243
SpellTargetData Target
Definition: SpellPackets.h:253
ObjectGuid Charmer
Definition: SpellPackets.h:257
int32 Misc[2]
Definition: SpellPackets.h:258
uint32 Type
Definition: SpellPackets.h:242
uint32 SpellXSpellVisualID
Definition: SpellPackets.h:251
uint8 SendCastFlags
Definition: SpellPackets.h:252
std::vector< SpellWeight > Weight
Definition: SpellPackets.h:256
Definition: SpellPackets.h:240
bool ReadBit()
Definition: ByteBuffer.h:186
uint8 CastID
Definition: SpellPackets.h:249
uint32 Quantity
Definition: SpellPackets.h:244