The initial implementation of object replication performed an rsync to push data from a local partition to all remote servers where it was expected to reside. While this worked at small scale, replication times skyrocketed once directory structures could no longer be held in RAM. This scheme was modified to save a hash of the contents for each suffix directory to a per-partition hashes file. The hash for a suffix directory is no longer valid when the contents of that suffix directory is modified.
The object replication process reads in hash files and calculates any invalidated hashes. Then, it transmits the hashes to each remote server that should hold the partition, and only suffix directories with differing hashes on the remote server are rsynced. After pushing files to the remote server, the replication process notifies it to recalculate hashes for the rsynced suffix directories.
The number of uncached directories that object replication must traverse, usually as a result of invalidated suffix directory hashes, impedes performance. To provide acceptable replication speeds, object replication is designed to invalidate around 2 percent of the hash space on a normal node each day.