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Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
AndroidApiLevel6 |
Android 2.0, "Eclair", API level 6 |
AndroidApiLevel7 |
Android 2.1, "Eclair", API level 7 |
AndroidApiLevel8 |
Android 2.2, "FroYo", API level 8 |
AndroidApiLevel9 |
Android 2.3, "Gingerbread", API level 9 |