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Target iOS platform
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
ARMv6 |
ARMv6 Only, all devices. Open GLES 1.0 only |
ARMv6AndARMv7 |
Universal ARMv6 + ARMv7 Open GLES 1.x + Open GLES 2.0 |
ARMv7 |
ARMv7 Only (iPad only) |