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Animation compression options for ModelImporter.
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
Compressing animations saves space in the built game, but more compression introduces more artifacts in the animations.
See Also: ModelImporter.animationCompression.
Off |
No animation compression. |
KeyframeReduction |
Perform keyframe reduction (default). |
KeyframeReductionAndCompression |
Perform keyframe reduction and compression. |