|
Custom mouse cursor shapes used with EditorGUIUtility.AddcursorRect.
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
Arrow |
Normal pointer arrow |
Text |
Text cursor |
ResizeVertical |
Vertical resize arrows |
ResizeHorizontal |
Horizontal resize arrows |
Link |
Arrow with a Link badge (for assigning pointers) |
SlideArrow |
Arrow with small arrows for indicating sliding at number fields |
ResizeUpRight |
Resize up-right for window edges |
ResizeUpLeft |
Resize up-Left for window edges. |
MoveArrow |
Arrow with the move symbol next to it for the sceneview |
RotateArrow |
Arrow with the rotate symbol next to it for the sceneview |
ScaleArrow |
Arrow with the scale symbol next to it for the sceneview |