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Managed code stripping level
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
Disabled |
Managed code stripping is disabled |
StripAssemblies |
Unused parts of managed code are stripped away |
StripByteCode |
Managed method bodies are stripped away. AOT platforms only. |
UseMicroMSCorlib |
Lightweight mscorlib version will be used at expense of limited compatibility. |