![]() |
![]() |
|
![]() |
||||||||||
Defines the quality used for static occlusion culling.
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
See Also: StaticOcclusionCulling.Compute, StaticOcclusionCulling.GenerateInBackground
| Preview |
Used for quick preview of static occlusion culling results at design time. |
| Production |
Used for production quality static occlusion culling. |