FontTextureCase Manual     Reference     Scripting  
Scripting > Editor Enumerations > FontTextureCase
FontTextureCase Enumeration

Texture case constants for TrueTypeFontImporter

Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.

Values
Dynamic

Render characters into font texture at runtime as needed.

Unicode

Import a set of Unicode characters common for latin scripts

ASCII

Import basic ASCII character set

ASCIIUpperCase

Only import upper case ASCII character set

ASCIILowerCase

Only import lower case ASCII character set