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Animation generation options for ModelImporter.
Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.
See Also: ModelImporter.normalImportMode, ModelImporter.tangentImportMode.
Import |
Import normals/tangents from file. |
Calculate |
Calculate normals/tangents. |
None |
Strip normals/tangents. |