ModelImporterGenerateMaterials Manual     Reference     Scripting  
Scripting > Editor Enumerations > ModelImporterGenerateMaterials
ModelImporterGenerateMaterials Enumeration

Material generation options for ModelImporter.

Note: This is an editor class. To use it you have to place your script in Assets/Editor inside your project folder. Editor classes are in the UnityEditor namespace so for C# scripts you need to add "using UnityEditor;" at the beginning of the script.

See Also: ModelImporter.generateMaterials.

Values
None

Do not generate materials.

PerTexture

Generate a material for each texture used.

PerSourceMaterial

Generate a material for each material in the source asset.