function Invoke (methodName : string, time : float) : void
Description
Invokes the method methodName in time seconds.
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
public Rigidbody projectile;
void LaunchProjectile() {
Rigidbody instance = Instantiate(projectile);
instance.velocity =
Random.insideUnitSphere * 5;
}
void Awake() {
Invoke(
"LaunchProjectile", 2);
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
public projectile as
Rigidbody def LaunchProjectile():
instance as
Rigidbody = Instantiate(projectile)
instance.velocity = (
Random.insideUnitSphere * 5)
def
Awake():
Invoke('LaunchProjectile', 2)