function OnEnable () : void
Description
This function is called when the object becomes enabled and active.
function OnEnable () {
print(
"script was enabled");
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void OnEnable() {
print(
"script was enabled");
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def
OnEnable():
print('script was enabled')
OnEnable cannot be a co-routine.