function OnMouseOver () : void
Description
OnMouseOver is called every frame while the mouse is over the GUIElement or Collider.
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void OnMouseOver() {
renderer.material.color -=
new Color(0.1F, 0, 0) *
Time.deltaTime;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def
OnMouseOver():
renderer.material.color -= (
Color(0.1F, 0, 0) *
Time.deltaTime)
This function is not called on objects that belong to Ignore Raycast layer.
OnMouseOver can be a co-routine, simply use the yield statement in the function.
This event is sent to all scripts attached to the Collider or GUIElement.
IMPORTANT: This function has no effect on iPhone.