MonoBehaviour.InvokeRepeating Manual     Reference     Scripting  
Scripting > Runtime Classes > MonoBehaviour
MonoBehaviour.InvokeRepeating

function InvokeRepeating (methodName : string, time : float, repeatRate : float) : void

Description

Invokes the method methodName in time seconds.

After the first invocation repeats calling that function every repeatRate seconds.

JavaScripts
// Starting in 2 seconds.
// a projectile will be launched every 0.3 seconds

var projectile : Rigidbody;

InvokeRepeating("LaunchProjectile", 2, 0.3);

function LaunchProjectile () {
var instance : Rigidbody = Instantiate(projectile);
instance.velocity = Random.insideUnitSphere * 5;
}

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
public Rigidbody projectile;
void LaunchProjectile() {
Rigidbody instance = Instantiate(projectile);
instance.velocity = Random.insideUnitSphere * 5;
}
void Awake() {
InvokeRepeating("LaunchProjectile", 2, 0.3F);
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

public projectile as Rigidbody

def LaunchProjectile():
instance as Rigidbody = Instantiate(projectile)
instance.velocity = (Random.insideUnitSphere * 5)

def Awake():
InvokeRepeating('LaunchProjectile', 2, 0.3F)