function OnMouseEnter () : void
Description
OnMouseEnter is called when the mouse entered the GUIElement or Collider.
function OnMouseEnter () {
renderer.material.color =
Color.red;
}
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void OnMouseEnter() {
renderer.material.color =
Color.red;
}
}
import UnityEngine
import System.Collections
class example(MonoBehaviour):
def
OnMouseEnter():
renderer.material.color =
Color.red
This function is not called on objects that belong to Ignore Raycast layer.
OnMouseEnter can be a co-routine, simply use the yield statement in the function.
This event is sent to all scripts attached to the Collider or GUIElement.
IMPORTANT: This function has no effect on iPhone.