The base class used to create new sorting.
Example of a natural compare hierarchy.
public class AlphaNumericSort : BaseHierarchySort { public override int Compare(GameObject lhs, GameObject rhs) { if (lhs == rhs) return 0; if (lhs == null) return -1; if (rhs == null) return 1;
return EditorUtility.NaturalCompare(lhs.name, rhs.name); } }
content | The content to display to quickly identify the hierarchy's mode. |
Compare | The sorting method used to determine the order of GameObjects. |