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AnimationEvent lets you call a script function similar to SendMessage as part of playing back an animation.
Animation events support functions that take zero or one parameter. The parameter can be a float, a string, an object reference, or an AnimationEvent.
stringParameter |
String parameter that is stored in the event and will be sent to the function. |
floatParameter |
Float parameter that is stored in the event and will be sent to the function. |
intParameter |
int parameter that is stored in the event and will be sent to the function. |
objectReferenceParameter |
Object reference parameter that is stored in the event and will be sent to the function. |
functionName |
The name of the function that will be called. |
time |
The time at which the event will be fired off. |
messageOptions |
Function call options. |
animationState |
The animation state that fired this event (Read Only). |
AnimationEvent |
Creates a new animation event |