SimGroup Class Reference#include <simBase.h>
Inheritance diagram for SimGroup:
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Detailed Description
A group of SimObjects.
A SimGroup is a stricter form of SimSet. SimObjects may only be a member of a single SimGroup at a time.
The SimGroup will automatically enforce the single-group-membership rule.
Member Typedef Documentation
Reimplemented from SimSet.
Reimplemented in SimChunk, UnknownChunk, CreatorTree, EditManager, EditTSCtrl, GuiTerrPreviewCtrl, MissionAreaEditor, TerrainEditor, WorldEditor, AIClient, AIConnection, DebugView, GameConnection, GameTSCtrl, GuiPlayerView, GuiControlArrayControl, GuiFrameSetCtrl, GuiPaneControl, GuiScrollCtrl, GuiStackControl, GuiTabBookCtrl, GuiWindowCtrl, GuiBackgroundCtrl, GuiBitmapButtonCtrl, GuiBitmapButtonTextCtrl, GuiBitmapCtrl, GuiButtonBaseCtrl, GuiButtonCtrl, GuiCheckBoxCtrl, GuiColorPickerCtrl, GuiConsole, GuiConsoleEditCtrl, GuiConsoleTextCtrl, GuiDirectoryFileListCtrl, GuiDirectoryTreeCtrl, GuiListBoxCtrl, GuiMLTextCtrl, GuiMLTextEditCtrl, GuiPopUpTextListCtrl, GuiPopUpMenuCtrl, GuiRadioCtrl, GuiSliderCtrl, GuiTabPageCtrl, GuiTextCtrl, GuiTextEditCtrl, GuiTextEditSliderCtrl, GuiTextListCtrl, GuiTreeViewCtrl, GuiArrayCtrl, GuiCanvas, GuiControl, GuiTSCtrl, DbgFileView, GuiEditCtrl, GuiFilterCtrl, GuiGraphCtrl, GuiInspector, GuiInspectorField, GuiInspectorGroup, GuiInspectorDynamicField, GuiInspectorDynamicGroup, GuiInspectorDatablockField, GuiInspectorTypeEnum, GuiInspectorTypeCheckBox, GuiInspectorTypeGuiProfile, GuiInspectorTypeFileName, GuiInspectorTypeColor, GuiInspectorTypeColorI, GuiInspectorTypeColorF, GuiMenuBackgroundCtrl, GuiSubmenuBackgroundCtrl, GuiMenuTextListCtrl, GuiMenuBar, GuiAviBitmapCtrl, GuiMessageVectorCtrl, GuiProgressCtrl, GuiEffectCanvas, GuiTheoraCtrl, GuiTickCtrl, GuiBubbleTextCtrl, GuiInputCtrl, GuiMouseEventCtrl, GuiVectorFieldCtrl, DInputManager, UInputManager, NetConnection, and Path.
Constructor & Destructor Documentation
Member Function Documentation
void SimGroup::addObject |
( |
SimObject * |
, |
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const char * |
name | |
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) |
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virtual void SimGroup::onRemove |
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[virtual] |
virtual SimObject* SimGroup::findObject |
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const char * |
name |
) |
[virtual] |
Find an object in the group.
Reimplemented from SimSet.
SimObject* SimGroup::findObjectByInternalName |
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const char * |
internalName, |
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bool |
searchChildren = false | |
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) |
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bool SimGroup::processArguments |
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S32 |
argc, |
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const char ** |
argv | |
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) |
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Process constructor options. (ie, new SimObject(1,2,3)).
Reimplemented from SimObject.
SimGroup::DECLARE_CONOBJECT |
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SimGroup |
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) |
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Friends And Related Function Documentation
friend class SimManager [friend] |
Field Documentation
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