Version: 5.5 (switch to 5.6b)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

ContactPoint.point

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var point: Vector3;
public Vector3 point;

Description

The point of contact.

	// Print how many points are colliding this transform 
	// And print the first point that is colliding.
	function OnCollisionEnter(other : Collision) {
		print("Points colliding: " + other.contacts.Length);
		print("First point that collided: " + other.contacts[0].point);
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnCollisionEnter(Collision other) { print("Points colliding: " + other.contacts.Length); print("First point that collided: " + other.contacts[0].point); } }