Scene The active scene.
Gets the currently active scene.
The currently active scene is the scene which will be used as the target for new GameObjects instantiated by scripts.
#pragma strict public class GetActiveSceneExample extends MonoBehaviour { function Start() { var scene: Scene = SceneManager.GetActiveScene(); Debug.Log("Active scene is '" + scene.name + "'."); } }
using UnityEngine; using UnityEngine.SceneManagement;
public class GetActiveSceneExample : MonoBehaviour { void Start() { Scene scene = SceneManager.GetActiveScene(); Debug.Log("Active scene is '" + scene.name + "'."); } }