void |
add_node ( int type, String id ) |
void |
advance ( float delta ) |
Animation |
animation_node_get_animation ( String id ) const |
String |
animation_node_get_master_animation ( String id ) const |
void |
animation_node_set_animation ( String id, Animation animation ) |
void |
animation_node_set_master_animation ( String id, String source ) |
float |
blend2_node_get_amount ( String id ) const |
void |
blend2_node_set_amount ( String id, float blend ) |
void |
blend2_node_set_filter_path ( String id, NodePath path, bool enable ) |
float |
blend3_node_get_amount ( String id ) const |
void |
blend3_node_set_amount ( String id, float blend ) |
Vector2 |
blend4_node_get_amount ( String id ) const |
void |
blend4_node_set_amount ( String id, Vector2 blend ) |
int |
connect ( String id, String dst_id, int dst_input_idx ) |
void |
disconnect ( String id, int dst_input_idx ) |
int |
get_animation_process_mode ( ) const |
NodePath |
get_base_path ( ) const |
NodePath |
get_master_player ( ) const |
StringArray |
get_node_list ( ) |
bool |
is_active ( ) const |
bool |
is_connected ( String id, String dst_id, int dst_input_idx ) const |
float |
mix_node_get_amount ( String id ) const |
void |
mix_node_set_amount ( String id, float ratio ) |
bool |
node_exists ( String node ) const |
int |
node_get_input_count ( String id ) const |
String |
node_get_input_source ( String id, int idx ) const |
Vector2 |
node_get_pos ( String id ) const |
int |
node_get_type ( String id ) const |
int |
node_rename ( String node, String new_name ) |
void |
node_set_pos ( String id, Vector2 screen_pos ) |
float |
oneshot_node_get_autorestart_delay ( String id ) const |
float |
oneshot_node_get_autorestart_random_delay ( String id ) const |
float |
oneshot_node_get_fadein_time ( String id ) const |
float |
oneshot_node_get_fadeout_time ( String id ) const |
bool |
oneshot_node_has_autorestart ( String id ) const |
bool |
oneshot_node_is_active ( String id ) const |
void |
oneshot_node_set_autorestart ( String id, bool enable ) |
void |
oneshot_node_set_autorestart_delay ( String id, float delay_sec ) |
void |
oneshot_node_set_autorestart_random_delay ( String id, float rand_sec ) |
void |
oneshot_node_set_fadein_time ( String id, float time_sec ) |
void |
oneshot_node_set_fadeout_time ( String id, float time_sec ) |
void |
oneshot_node_set_filter_path ( String id, NodePath path, bool enable ) |
void |
oneshot_node_start ( String id ) |
void |
oneshot_node_stop ( String id ) |
void |
recompute_caches ( ) |
void |
remove_node ( String id ) |
void |
reset ( ) |
void |
set_active ( bool enabled ) |
void |
set_animation_process_mode ( int mode ) |
void |
set_base_path ( NodePath path ) |
void |
set_master_player ( NodePath nodepath ) |
float |
timescale_node_get_scale ( String id ) const |
void |
timescale_node_set_scale ( String id, float scale ) |
void |
timeseek_node_seek ( String id, float pos_sec ) |
void |
transition_node_delete_input ( String id, int input_idx ) |
int |
transition_node_get_current ( String id ) const |
int |
transition_node_get_input_count ( String id ) const |
float |
transition_node_get_xfade_time ( String id ) const |
bool |
transition_node_has_input_auto_advance ( String id, int input_idx ) const |
void |
transition_node_set_current ( String id, int input_idx ) |
void |
transition_node_set_input_auto_advance ( String id, int input_idx, bool enable ) |
void |
transition_node_set_input_count ( String id, int count ) |
void |
transition_node_set_xfade_time ( String id, float time_sec ) |