VisibilityEnabler¶
Inherits: VisibilityNotifier < Spatial < Node < Object
Category: Core
Brief Description¶
Enable certain nodes only when visible.
Member Functions¶
bool | is_enabler_enabled ( int enabler ) const |
void | set_enabler ( int enabler, bool enabled ) |
Numeric Constants¶
- ENABLER_FREEZE_BODIES = 1 — This enabler will freeze RigidBody nodes.
- ENABLER_PAUSE_ANIMATIONS = 0 — This enabler will pause AnimationPlayer nodes.
- ENABLER_MAX = 2
Description¶
The VisibilityEnabler will disable RigidBody and AnimationPlayer nodes when they are not visible. It will only affect other nodes within the same scene as the VisibilityEnabler itself.
Member Function Description¶
Returns whether the specified enabler was set to true or not.
Set an enabler to true for all nodes of its type to be disabled when the VisibilityEnabler is not in view. See the constants for enablers and what they affect.