PackedScene¶
Inherits: Resource < Reference < Object
Category: Core
Brief Description¶
Member Functions¶
bool | can_instance ( ) const |
SceneState | get_state ( ) |
Node | instance ( bool gen_edit_state=false ) const |
int | pack ( Node path ) |
Description¶
TODO: explain ownership, and that node does not need to own itself
Member Function Description¶
- bool can_instance ( ) const
- SceneState get_state ( )
Pack will ignore any sub-nodes not owned by given node. See Node.set_owner.