GeometryInstance¶
Inherits: VisualInstance < Spatial < Node < Object
Inherited By: MultiMeshInstance, SpriteBase3D, MeshInstance, Particles, Quad, TestCube, ImmediateGeometry
Category: Core
Brief Description¶
Base node for geometry based visual instances.
Member Functions¶
int | get_baked_light_texture_id ( ) const |
float | get_draw_range_begin ( ) const |
float | get_draw_range_end ( ) const |
float | get_extra_cull_margin ( ) const |
bool | get_flag ( int flag ) const |
Object | get_material_override ( ) const |
void | set_baked_light_texture_id ( int id ) |
void | set_draw_range_begin ( float mode ) |
void | set_draw_range_end ( float mode ) |
void | set_extra_cull_margin ( float margin ) |
void | set_flag ( int flag, bool value ) |
void | set_material_override ( Object material ) |
Numeric Constants¶
- FLAG_VISIBLE = 0
- FLAG_CAST_SHADOW = 3
- FLAG_RECEIVE_SHADOWS = 4
- FLAG_BILLBOARD = 1
- FLAG_BILLBOARD_FIX_Y = 2
- FLAG_DEPH_SCALE = 5
- FLAG_VISIBLE_IN_ALL_ROOMS = 6
- FLAG_MAX = 8
Description¶
Base node for geometry based visual instances. Shares some common functionality like visibility and custom materials.
Member Function Description¶
- int get_baked_light_texture_id ( ) const
- float get_draw_range_begin ( ) const
- float get_draw_range_end ( ) const
- float get_extra_cull_margin ( ) const
- Object get_material_override ( ) const
Return the material override for the whole geometry.
- void set_baked_light_texture_id ( int id )
- void set_draw_range_begin ( float mode )
- void set_draw_range_end ( float mode )
- void set_extra_cull_margin ( float margin )
- void set_material_override ( Object material )
Set the material override for the whole geometry.