PhysicsBody¶
Inherits: CollisionObject < Spatial < Node < Object
Inherited By: VehicleBody, KinematicBody, StaticBody, RigidBody
Category: Core
Brief Description¶
Base class for different types of Physics bodies.
Member Functions¶
void | add_collision_exception_with ( PhysicsBody body ) |
int | get_layer_mask ( ) const |
void | remove_collision_exception_with ( PhysicsBody body ) |
void | set_layer_mask ( int mask ) |
Description¶
PhysicsBody is an abstract base class for implementing a physics body. All PhysicsBody types inherit from it.
Member Function Description¶
- void add_collision_exception_with ( PhysicsBody body )
- int get_layer_mask ( ) const
- void remove_collision_exception_with ( PhysicsBody body )
- void set_layer_mask ( int mask )