Object¶
Inherited By: Reference, Physics2DServer, Input, SpatialSound2DServer, Node, Geometry, TreeItem, PhysicsDirectSpaceState, Physics2DDirectSpaceState, MainLoop, InputMap, UndoRedo, PhysicsServer, ResourceSaver, Performance, PathRemap, ResourceLoader, AudioServer, SpatialSoundServer, IP, VisualServer, OS, Physics2DDirectBodyState, Globals, PhysicsDirectBodyState, TranslationServer
Category: Core
Brief Description¶
Base class for all non built-in types.
Member Functions¶
String | XL_MESSAGE ( String message ) const |
void | _get ( String property ) virtual |
Array | _get_property_list ( ) virtual |
void | _init ( ) virtual |
void | _notification ( int what ) virtual |
void | _set ( String property, var value ) virtual |
void | add_user_signal ( String signal, Array arguments=Array() ) |
void | call ( String method, var arg0=NULL, var arg1=NULL, var arg2=NULL, var arg3=NULL, var arg4=NULL, var arg5=NULL, var arg6=NULL, var arg7=NULL, var arg8=NULL, var arg9=NULL ) |
void | call_deferred ( String method, var arg0=NULL, var arg1=NULL, var arg2=NULL, var arg3=NULL, var arg4=NULL ) |
Variant | callv ( String method, Array arg_array ) |
bool | can_translate_messages ( ) const |
int | connect ( String signal, Object target, String method, Array binds=Array(), int flags=0 ) |
void | disconnect ( String signal, Object target, String method ) |
void | emit_signal ( String signal, var arg0=NULL, var arg1=NULL, var arg2=NULL, var arg3=NULL, var arg4=NULL ) |
void | free ( ) |
void | get ( String property ) const |
int | get_instance_ID ( ) const |
void | get_meta ( String name ) const |
StringArray | get_meta_list ( ) const |
Array | get_method_list ( ) const |
Array | get_property_list ( ) const |
Script | get_script ( ) const |
Array | get_signal_connection_list ( String signal ) const |
Array | get_signal_list ( ) const |
String | get_type ( ) const |
bool | has_meta ( String name ) const |
bool | has_method ( String method ) const |
bool | has_user_signal ( String signal ) const |
bool | is_blocking_signals ( ) const |
bool | is_connected ( String signal, Object target, String method ) const |
bool | is_queued_for_deletion ( ) const |
bool | is_type ( String type ) const |
void | notification ( int what, bool reversed=false ) |
void | property_list_changed_notify ( ) |
void | set ( String property, var value ) |
void | set_block_signals ( bool enable ) |
void | set_message_translation ( bool enable ) |
void | set_meta ( String name, var value ) |
void | set_script ( Script script ) |
String | tr ( String message ) const |
Signals¶
- script_changed ( )
Numeric Constants¶
- NOTIFICATION_POSTINITIALIZE = 0 — Called right when the object is initialized. Not available in script.
- NOTIFICATION_PREDELETE = 1 — Called before the object is about to be deleted.
- CONNECT_DEFERRED = 1 — Connect a signal in deferred mode. This way, signal emissions are stored in a queue, then set on idle time.
- CONNECT_PERSIST = 2 — Persisting connections are saved when the object is serialized to file.
- CONNECT_ONESHOT = 4 — One short connections disconnect themselves after emission.
Description¶
Base class for all non built-in types. Everything not a built-in type starts the inheritance chain from this class.
Objects do not manage memory, if inheriting from one the object will most likely have to be deleted manually (call the free function from the script or delete from C++).
Some derivates add memory management, such as Reference (which keeps a reference count and deletes itself automatically when no longer referenced) and Node, which deletes the children tree when deleted.
Objects export properties, which are mainly useful for storage and editing, but not really so much in programming. Properties are exported in _get_property_list and handled in _get and _set. However, scripting languages and C++ have simpler means to export them.
Objects also receive notifications (_notification). Notifications are a simple way to notify the object about simple events, so they can all be handled together.
Member Function Description¶
Deprecated, will go away.
- void _get ( String property ) virtual
Return a property, return null if the property does not exist.
- Array _get_property_list ( ) virtual
Return the property list, array of dictionaries, dictionaries must contain: name:String, type:int (see TYPE_* enum in globals) and optionally: hint:int (see PROPERTY_HINT_* in globals), hint_string:String, usage:int (see PROPERTY_USAGE_* in globals).
- void _init ( ) virtual
- void _notification ( int what ) virtual
Notification request, the notification id is received.
- void _set ( String property, var value ) virtual
Set a property. Return true if the property was found.
Add a user signal (can be added anytime). Arguments are optional, but can be added as an array of dictionaries, each containing “name” and “type” (from @Global Scope TYPE_*).
- void call ( String method, var arg0=NULL, var arg1=NULL, var arg2=NULL, var arg3=NULL, var arg4=NULL, var arg5=NULL, var arg6=NULL, var arg7=NULL, var arg8=NULL, var arg9=NULL )
Call a function in the object, result is returned.
- void call_deferred ( String method, var arg0=NULL, var arg1=NULL, var arg2=NULL, var arg3=NULL, var arg4=NULL )
Create and store a function in the object. The call will take place on idle time.
- bool can_translate_messages ( ) const
Return true if this object can translate strings.
Connect a signal to a method at a target (member function). Binds are optional and are passed as extra arguments to the call. Flags specify optional deferred or one shot connections, see enum CONNECT_*. A signal can only be connected once to a method, and it will throw an error if already connected. If you want to avoid this, use is_connected to check.
Disconnect a signal from a method.
- void emit_signal ( String signal, var arg0=NULL, var arg1=NULL, var arg2=NULL, var arg3=NULL, var arg4=NULL )
Emit a signal. Arguments are passed in an array.
- void free ( )
- void get ( String property ) const
Get a property from the object.
- int get_instance_ID ( ) const
Return the instance ID. All objects have a unique instance ID.
- void get_meta ( String name ) const
Return a metadata from the object.
- StringArray get_meta_list ( ) const
Return the list of metadata in the object.
- Array get_method_list ( ) const
- Array get_property_list ( ) const
Return the list of properties as an array of dictionaries, dictionaries contain: name:String, type:int (see TYPE_* enum in globals) and optionally: hint:int (see PROPERTY_HINT_* in globals), hint_string:String, usage:int (see PROPERTY_USAGE_* in globals).
- Script get_script ( ) const
Return the object script (or null if it doesn’t have one).
- Array get_signal_list ( ) const
Return the list of signals as an array of dictionaries.
- String get_type ( ) const
Return the type of the object as a string.
Return true if a metadata is found with the requested name.
- bool is_blocking_signals ( ) const
Return true if signal emission blocking is enabled.
Return true if a connection exists for a given signal and target/method.
- bool is_queued_for_deletion ( ) const
Check the type of the object against a string (including inheritance).
Notify the object of something.
- void property_list_changed_notify ( )
- void set ( String property, var value )
Set property into the object.
- void set_block_signals ( bool enable )
If set to true, signal emission is blocked.
- void set_message_translation ( bool enable )
Set true if this object can translate strings (in calls to tr() ). Default is true.
- void set_meta ( String name, var value )
Set a metadata into the object. Metadata is serialized. Metadata can be anything.
- void set_script ( Script script )
Set a script into the object, scripts extend the object functionality.
Translate a message. Only works in message translation is enabled (which is by default). See set_message_translation.