GraphNode¶
Inherits: Container < Control < CanvasItem < Node < Object
Category: Core
Brief Description¶
A GraphNode is a container with several input and output slots allowing connections between GraphNodes. Slots can have different, incompatible types.
Member Functions¶
void | clear_all_slots ( ) |
void | clear_slot ( int idx ) |
Color | get_connection_input_color ( int idx ) |
int | get_connection_input_count ( ) |
Vector2 | get_connection_input_pos ( int idx ) |
int | get_connection_input_type ( int idx ) |
Color | get_connection_output_color ( int idx ) |
int | get_connection_output_count ( ) |
Vector2 | get_connection_output_pos ( int idx ) |
int | get_connection_output_type ( int idx ) |
Vector2 | get_offset ( ) const |
Color | get_slot_color_left ( int idx ) const |
Color | get_slot_color_right ( int idx ) const |
int | get_slot_type_left ( int idx ) const |
int | get_slot_type_right ( int idx ) const |
String | get_title ( ) const |
bool | is_close_button_visible ( ) const |
bool | is_slot_enabled_left ( int idx ) const |
bool | is_slot_enabled_right ( int idx ) const |
void | set_offset ( Vector2 offset ) |
void | set_show_close_button ( bool show ) |
void | set_slot ( int idx, bool enable_left, int type_left, Color color_left, bool enable_right, int type_right, Color color_right ) |
void | set_title ( String title ) |
Signals¶
Description¶
A GraphNode is a container defined by a title. It can have 1 or more input and output slots, which can be enabled (shown) or disabled (not shown) and have different (incompatible) types. Colors can also be assigned to slots. A tuple of input and output slots is defined for each GUI element included in the GraphNode. Input and output connections are left and right slots, but only enabled slots are counted as connections.
Member Function Description¶
- void clear_all_slots ( )
Disable all input and output slots of the GraphNode.
- void clear_slot ( int idx )
Disable input and output slot whose index is ‘idx’.
Return the color of the input connection ‘idx’.
- int get_connection_input_count ( )
Return the number of enabled input slots (connections) to the GraphNode.
Return the position of the input connection ‘idx’.
Return the type of the input connection ‘idx’.
Return the color of the output connection ‘idx’.
- int get_connection_output_count ( )
Return the number of enabled output slots (connections) of the GraphNode.
Return the position of the output connection ‘idx’.
Return the type of the output connection ‘idx’.
- Vector2 get_offset ( ) const
Return the offset of the GraphNode.
Return the color set to ‘idx’ left (input) slot.
Return the color set to ‘idx’ right (output) slot.
Return the (integer) type of left (input) ‘idx’ slot.
Return the (integer) type of right (output) ‘idx’ slot.
- String get_title ( ) const
Return the title of the GraphNode.
- bool is_close_button_visible ( ) const
Returns true if the close button is shown. False otherwise.
Return true if left (input) slot ‘idx’ is enabled. False otherwise.
Return true if right (output) slot ‘idx’ is enabled. False otherwise.
- void set_offset ( Vector2 offset )
Set the offset of the GraphNode.
- void set_show_close_button ( bool show )
Show the close button on the GraphNode if ‘show’ is true (disabled by default). If enabled, a connection on the signal close_request is needed for the close button to work.
- void set_slot ( int idx, bool enable_left, int type_left, Color color_left, bool enable_right, int type_right, Color color_right )
Set the tuple of input/output slots defined by ‘idx’ ID. ‘left’ slots are input, ‘right’ are output. ‘type’ is an integer defining the type of the slot. Refer to description for the compatibility between slot types.
- void set_title ( String title )
Set the title of the GraphNode.