ParticleAttractor2D¶
Inherits: Node2D < CanvasItem < Node < Object
Category: Core
Brief Description¶
Member Functions¶
float | get_absorption ( ) const |
float | get_disable_radius ( ) const |
float | get_gravity ( ) const |
NodePath | get_particles_path ( ) const |
float | get_radius ( ) const |
bool | is_enabled ( ) const |
void | set_absorption ( float absorption ) |
void | set_disable_radius ( float radius ) |
void | set_enabled ( bool enabled ) |
void | set_gravity ( float gravity ) |
void | set_particles_path ( NodePath path ) |
void | set_radius ( float radius ) |
Member Function Description¶
- float get_absorption ( ) const
- float get_disable_radius ( ) const
- float get_gravity ( ) const
- NodePath get_particles_path ( ) const
- float get_radius ( ) const
- bool is_enabled ( ) const
- void set_absorption ( float absorption )
- void set_disable_radius ( float radius )
- void set_enabled ( bool enabled )
- void set_gravity ( float gravity )
- void set_particles_path ( NodePath path )
- void set_radius ( float radius )