fieldName | The name of the field (e.g. int counter; would have fieldName = "counter"). |
Get the value of a field in an object (non-static).
// Create a android.os.Message object, and retrieve the default value of the field 'what'. function Start() { var jo = new AndroidJavaObject("android.os.Message"); var valueString = jo.Get.<int>("what"); }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Start() { AndroidJavaObject jo = new AndroidJavaObject("android.os.Message"); int valueString = jo.Get<int>("what"); } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Start() as void: jo as AndroidJavaObject = AndroidJavaObject('android.os.Message') valueString as int = jo.Get[of int]('what')