Color32Namespace: UnityEngine
Description

Representation of RGBA colors in 32 bit format.

Each color component is a byte value with a range from 0 to 255.

Components (r,g,b) define a color in RGB color space. Alpha component (a) defines transparency - alpha of 255 is completely opaque, alpha of zero is completely transparent.
Variables
a Alpha component of the color.
b Blue component of the color.
g Green component of the color.
r Red component of the color.
Constructors
Color32 Constructs a new Color with given r, g, b, a components.
Functions
ToString Returns a nicely formatted string of this color.
Static Functions
Lerp Interpolates between colors a and b by t.
Operators
Color Color32 can be implicitly converted to and from Color.
Color32 Color32 can be implicitly converted to and from Color.