WaitForFixedUpdateNamespace: UnityEngine
Parent class: YieldInstruction
Description

Waits until next fixed frame rate update function. See Also: FixedUpdate.

WaitForFixedUpdate can only be used with a yield statement in coroutines.
yield new WaitForFixedUpdate ();
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    IEnumerator Example() {
        yield return new WaitForFixedUpdate();
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as IEnumerator:
		yield WaitForFixedUpdate()

Inherited members