spriteAlignment | Edge-relative alignment of the sprite graphic. |
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spriteExtrude | The number of blank pixels to leave between the edge of the graphic and the mesh. |
spriteMode | Sprite texture import mode. |
spritePivot | Pivot point of the Sprite relative to its graphic's rectangle. |
spritePixelsToUnits | Scale factor between pixels in the sprite graphic and world space units. |
ApplyTextureType | Configure parameters to import a texture for a purpose of type, as described here. |
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CopyTo | Copy parameters into another TextureImporterSettings object. |
Equal | Test texture importer settings for equality. |
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