SplatPrototypeNamespace: UnityEngine
Description

A Splat prototype is just a texture that is used by the TerrainData.

Class on a Terrain GameObject.
Variables
normalMap Normal map of the splat applied to the Terrain.
texture Texture of the splat applied to the Terrain.
tileOffset Offset of the tile texture of the SplatPrototype.
tileSize Size of the tile used in the texture of the SplatPrototype.