JointMotorNamespace: UnityEngine
Description

The JointMotor is used to motorize a joint.

For example the HingeJoint can be told to rotate at a given speed and force. The joint will then attempt to reach the velocity with the given maximum force.
See Also: HingeJoint.
Variables
force The motor will apply a force.
freeSpin If freeSpin is enabled the motor will only accelerate but never slow down.
targetVelocity The motor will apply a force up to force to achieve targetVelocity.