This is a small utility module for retrieving the contents of URLs.
You start a download in the background by calling
WWW(url)
which returns a new WWW object.
You can inspect the
isDone
property to see if the download has completed or yield
the download object to automatically wait until it is (without blocking the rest of the game).
Use it if you want to get some data from a web server for integration with a game
such as highscore lists or calling home for some reason. There is also functionality
to create textures from images downloaded from the web and to stream & load new web
player data files.
The WWW class can be used to send both GET and POST requests to the server. The WWW class will use GET
by default and POST if you supply a postData parameter.
See Also:
WWWForm for a way to build valid form data for the postData parameter.
Note: URLs passed to WWW class must be '%' escaped.
Note: http://,
https:// and
file:// protocols are supported on iPhone.
ftp:// protocol support is limited to anonymous downloads only. Other protocols are not supported.
''Note:'' When using file protocol on Windows and Windows Store Apps for accessing local files, you have to specify file:///__ (with three slashes).
Note: The security sandbox present in web-player builds prevents you from accessing content
not hosted the server where the webplayer is hosted.
// Get the latest webcam shot from outside "Friday's" in Times Square
var url = "http://images.earthcam.comec_metros
ourcams/fridays.jpg";
function Start () {
// Start a download of the given URL
var www : WWW = new WWW (url); // Wait for download to complete
yield www; // assign texture
renderer.material.mainTexture = www.texture;
}
using UnityEngine;
using System.Collections;
public class Example : MonoBehaviour {
public string url = "http://images.earthcam.comec_metros
ourcams/fridays.jpg";
IEnumerator Start() {
WWW www = new WWW(url);
yield return www;
renderer.material.mainTexture = www.texture;
}
}
import UnityEngine
import System.Collections
public class Example(MonoBehaviour):
public url as string = 'http://images.earthcam.comec_metros
ourcams/fridays.jpg'
def Start() as IEnumerator:
www as WWW = WWW(url)
yield www
renderer.material.mainTexture = www.texture