Defines how GUI looks and behaves.
box | Style used by default for GUI.Box controls. |
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button | Style used by default for GUI.Button controls. |
customStyles | Array of GUI styles for specific needs. |
font | The default font to use for all styles. |
horizontalScrollbar | Style used by default for the background part of GUI.HorizontalScrollbar controls. |
horizontalScrollbarLeftButton | Style used by default for the left button on GUI.HorizontalScrollbar controls. |
horizontalScrollbarRightButton | Style used by default for the right button on GUI.HorizontalScrollbar controls. |
horizontalScrollbarThumb | Style used by default for the thumb that is dragged in GUI.HorizontalScrollbar controls. |
horizontalSlider | Style used by default for the background part of GUI.HorizontalSlider controls. |
horizontalSliderThumb | Style used by default for the thumb that is dragged in GUI.HorizontalSlider controls. |
label | Style used by default for GUI.Label controls. |
scrollView | Style used by default for the background of ScrollView controls (see GUI.BeginScrollView). |
settings | Generic settings for how controls should behave with this skin. |
textArea | Style used by default for GUI.TextArea controls. |
textField | Style used by default for GUI.TextField controls. |
toggle | Style used by default for GUI.Toggle controls. |
verticalScrollbar | Style used by default for the background part of GUI.VerticalScrollbar controls. |
verticalScrollbarDownButton | Style used by default for the down button on GUI.VerticalScrollbar controls. |
verticalScrollbarThumb | Style used by default for the thumb that is dragged in GUI.VerticalScrollbar controls. |
verticalScrollbarUpButton | Style used by default for the up button on GUI.VerticalScrollbar controls. |
verticalSlider | Style used by default for the background part of GUI.VerticalSlider controls. |
verticalSliderThumb | Style used by default for the thumb that is dragged in GUI.VerticalSlider controls. |
window | Style used by default for Window controls (SA GUI.Window). |
FindStyle | Try to search for a GUIStyle. This functions returns NULL and does not give an error. |
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GetStyle | Get a named GUIStyle. |
hideFlags | Should the object be hidden, saved with the scene or modifiable by the user? |
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name | The name of the object. |
GetInstanceID | Returns the instance id of the object. |
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ToString | Returns the name of the game object. |
Destroy | Removes a gameobject, component or asset. |
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DestroyImmediate | Destroys the object obj immediately. You are strongly recommended to use Destroy instead. |
DontDestroyOnLoad | Makes the object target not be destroyed automatically when loading a new scene. |
FindObjectOfType | Returns the first active loaded object of Type type. |
FindObjectsOfType | Returns a list of all active loaded objects of Type type. |
Instantiate | Clones the object original and returns the clone. |
CreateInstance | Creates an instance of a scriptable object with className. |
bool | Does the object exist? |
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operator != | Compares if two objects refer to a different object. |
operator == | Compares if two objects refer to the same. |
OnDestroy | This function is called when the scriptable object will be destroyed. |
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OnDisable | This function is called when the scriptable object goes out of scope. |
OnEnable | This function is called when the object is loaded. |